static void Draw(const char *title, const Dataset &dataset, TextureCache &cache, int64_t start_index, int64_t count, int columns=4, float thumbnail_size=96.0f, const std::vector< std::string > *captions=nullptr)
Uploads decoded image Tensors to OpenGL textures, keyed and cached by an arbitrary integer key (e....
Definition texture_cache.hpp:26
Keyed GPU texture cache for uploading decoded image Tensors to OpenGL.